Devlog #2 (Oct 23)
Weekly Devlog for Oct. 23
- Spent most of the week implementing a crafting timer when you go to purchase gear from the blacksmith
- Made it so that when you purchase an item, a countdown circle will appear over the purchase button which means you'll have to wait for items to be crafted
- Made it so that even if you close out of the game and then later return to it, the time that passed will be accounted for in the crafting timer.
* There won't be a weekly update this time around simply because I'd like to get the crafting timer system implemented fully so nothing gets messed up.
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Aeterna: Into the Void (Pre-Alpha Early Access)
Aeterna is an arcade action RPG where you must defeat monsters to delve deeper into the void
Status | In development |
Author | Zephyr Dreams |
Genre | Action, Role Playing |
Tags | 2D, Action-Adventure, Action RPG, Arcade, Pixel Art, Roguelite |
More posts
- Devlog #1 (Oct. 16)Oct 16, 2020
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